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utf8_entities.h
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1
13#ifndef __UTF8_ENTITIES_H__
14#define __UTF8_ENTITIES_H__
15
16/*
17 * Common UTF-8 sequences.
18 * Although we've supported UTF-8 encoded source files since April 2019 /
19 * bd75f5af0a, it can be useful to explictly encode some code points in
20 * order to ensure that we use them consistently.
21 *
22 * Sequences can be found at
23 * http://www.fileformat.info/info/unicode/
24 * http://www.utf8-chartable.de/
25 * and other places
26 *
27 * Please be conservative when adding code points below. While many modern
28 * systems default to UTF-8 and handle it well, some do not. The Windows
29 * console is a notable example. As a general rule you probably shouldn't
30 * stray too far from code page 437 or WGL4:
31 * https://en.wikipedia.org/wiki/Code_page_437
32 * https://en.wikipedia.org/wiki/Windows_Glyph_List_4
33 */
34
35#define UTF8_DEGREE_SIGN "\xc2\xb0" /* 176 / 0xb0 */
36#define UTF8_SUPERSCRIPT_TWO "\xc2\xb2" /* 178 / 0xb2 */
37#define UTF8_MICRO_SIGN "\xc2\xb5" /* 181 / 0xb5 */
38#define UTF8_MIDDLE_DOT "\xc2\xb7" /* 183 / 0xb7 */
39#define UTF8_RIGHT_POINTING_DOUBLE_ANGLE_QUOTATION_MARK "\xc2\xbb" /* 187 / 0xbb */
40
41#define UTF8_CAPITAL_OMEGA "\xce\xa9" /* 937 / 0x3a9 */
42#define UTF8_OMEGA "\xcf\x89" /* 969 / 0x3c9 */
43
44#define UTF8_BULLET "\xe2\x80\xa2" /* 8226 / 0x2024 */
45#define UTF8_EM_DASH "\xe2\x80\x94" /* 8212 / 0x2014 */
46#define UTF8_HORIZONTAL_ELLIPSIS "\xe2\x80\xa6" /* 8230 / 0x2026 */
47
48#define UTF8_SUBSCRIPT_ZERO "\xe2\x82\x80" /* 8320 / 0x2080 */
49
50#define UTF8_LEFTWARDS_ARROW "\xe2\x86\x90" /* 8592 / 0x2190 */
51#define UTF8_RIGHTWARDS_ARROW "\xe2\x86\x92" /* 8594 / 0x2192 */
52#define UTF8_LEFT_RIGHT_ARROW "\xe2\x86\x94" /* 8596 / 0x2194 */
53
54#define UTF8_SQUARE_ROOT "\xe2\x88\x9a" /* 8730 / 0x221a */
55
56/* macOS command key */
57#define UTF8_PLACE_OF_INTEREST_SIGN "\xe2\x8c\x98" /* 8984 / 0x2318 */
58
59#define UTF8_SYMBOL_FOR_NULL "\xe2\x90\x80" /* 9216 / 0x2400 */
60
61#define UTF8_CHECK_MARK "\xe2\x9c\x93" /* 10003 / 0x2713 */
62#define UTF8_BALLOT_X "\xe2\x9c\x97" /* 10007 / 0x2717 */
63#define UTF8_LONG_RIGHTWARDS_ARROW "\xe2\x9f\xb6" /* 10230 / 0x27f6 */
64
65#define UTF8_ZERO_WIDTH_NO_BREAK_SPACE "\xef\xbb\xbf" /* 65279 / 0xffef */
66#define UTF8_BOM UTF8_ZERO_WIDTH_NO_BREAK_SPACE
67
68#endif /* __UTF8_ENTITIES_H__ */
69
70/*
71 * Editor modelines
72 *
73 * Local Variables:
74 * c-basic-offset: 4
75 * tab-width: 8
76 * indent-tabs-mode: nil
77 * End:
78 *
79 * ex: set shiftwidth=4 tabstop=8 expandtab
80 * :indentSize=4:tabSize=8:noTabs=true:
81 */