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Classes | Macros | Typedefs | Functions

Classes

struct  _wmem_tree_key_t
 

Macros

#define WMEM_TREE_STRING_NOCASE   0x00000001
 

Typedefs

typedef struct _wmem_tree_t wmem_tree_t
 
typedef struct _wmem_tree_key_t wmem_tree_key_t
 
typedef bool(* wmem_foreach_func) (const void *key, void *value, void *userdata)
 
typedef void(* wmem_printer_func) (const void *data)
 

Functions

WS_DLL_PUBLIC wmem_tree_twmem_tree_new (wmem_allocator_t *allocator) G_GNUC_MALLOC
 
WS_DLL_PUBLIC wmem_tree_twmem_tree_new_autoreset (wmem_allocator_t *metadata_scope, wmem_allocator_t *data_scope) G_GNUC_MALLOC
 
WS_DLL_PUBLIC void wmem_tree_destroy (wmem_tree_t *tree, bool free_keys, bool free_values)
 
WS_DLL_PUBLIC bool wmem_tree_is_empty (wmem_tree_t *tree)
 
WS_DLL_PUBLIC unsigned wmem_tree_count (wmem_tree_t *tree)
 
WS_DLL_PUBLIC void wmem_tree_insert32 (wmem_tree_t *tree, uint32_t key, void *data)
 
WS_DLL_PUBLIC bool wmem_tree_contains32 (wmem_tree_t *tree, uint32_t key)
 
WS_DLL_PUBLIC void * wmem_tree_lookup32 (wmem_tree_t *tree, uint32_t key)
 
WS_DLL_PUBLIC void * wmem_tree_lookup32_le (wmem_tree_t *tree, uint32_t key)
 
WS_DLL_PUBLIC void * wmem_tree_lookup32_le_full (wmem_tree_t *tree, uint32_t key, uint32_t *orig_key)
 
WS_DLL_PUBLIC void * wmem_tree_lookup32_ge (wmem_tree_t *tree, uint32_t key)
 
WS_DLL_PUBLIC void * wmem_tree_lookup32_ge_full (wmem_tree_t *tree, uint32_t key, uint32_t *orig_key)
 
WS_DLL_PUBLIC void * wmem_tree_remove32 (wmem_tree_t *tree, uint32_t key)
 
WS_DLL_PUBLIC void wmem_tree_insert_string (wmem_tree_t *tree, const char *key, void *data, uint32_t flags)
 
WS_DLL_PUBLIC void * wmem_tree_lookup_string (wmem_tree_t *tree, const char *key, uint32_t flags)
 
WS_DLL_PUBLIC void * wmem_tree_remove_string (wmem_tree_t *tree, const char *key, uint32_t flags)
 
WS_DLL_PUBLIC void wmem_tree_insert32_array (wmem_tree_t *tree, wmem_tree_key_t *key, void *data)
 
WS_DLL_PUBLIC void * wmem_tree_lookup32_array (wmem_tree_t *tree, wmem_tree_key_t *key)
 
WS_DLL_PUBLIC void * wmem_tree_lookup32_array_le (wmem_tree_t *tree, wmem_tree_key_t *key)
 
WS_DLL_PUBLIC bool wmem_tree_foreach (wmem_tree_t *tree, wmem_foreach_func callback, void *user_data)
 
WS_DLL_PUBLIC void wmem_print_tree (wmem_tree_t *tree, wmem_printer_func key_printer, wmem_printer_func data_printer)
 

Detailed Description

Binary trees are a well-known and popular device in computer science to handle storage of objects based on a search key or identity. The particular binary tree style implemented here is the red/black tree, which has the nice property of being self-balancing. This guarantees O(log(n)) time for lookups, compared to linked lists that are O(n). This means red/black trees scale very well when many objects are being stored.

Macro Definition Documentation

◆ WMEM_TREE_STRING_NOCASE

#define WMEM_TREE_STRING_NOCASE   0x00000001

case insensitive strings as keys

Typedef Documentation

◆ wmem_foreach_func

typedef bool(* wmem_foreach_func) (const void *key, void *value, void *userdata)

Function type for processing one node of a tree during a traversal. Value is the value of the node, userdata is whatever was passed to the traversal function. If the function returns true the traversal will end prematurely.

◆ wmem_printer_func

typedef void(* wmem_printer_func) (const void *data)

Function type to print key/data of nodes in wmem_print_tree_verbose

Function Documentation

◆ wmem_tree_contains32()

WS_DLL_PUBLIC bool wmem_tree_contains32 ( wmem_tree_t tree,
uint32_t  key 
)

Look up a node in the tree indexed by a uint32_t integer value. Return true if present.

◆ wmem_tree_count()

WS_DLL_PUBLIC unsigned wmem_tree_count ( wmem_tree_t tree)

Returns number of nodes in tree

◆ wmem_tree_destroy()

WS_DLL_PUBLIC void wmem_tree_destroy ( wmem_tree_t tree,
bool  free_keys,
bool  free_values 
)

Cleanup memory used by tree. Intended for NULL scope allocated trees

◆ wmem_tree_foreach()

WS_DLL_PUBLIC bool wmem_tree_foreach ( wmem_tree_t tree,
wmem_foreach_func  callback,
void *  user_data 
)

Inorder traversal (left/parent/right) of the tree and call callback(value, userdata) for each value found.

Returns true if the traversal was ended prematurely by the callback.

◆ wmem_tree_insert32()

WS_DLL_PUBLIC void wmem_tree_insert32 ( wmem_tree_t tree,
uint32_t  key,
void *  data 
)

Insert a node indexed by a uint32_t key value.

Data is a pointer to the structure you want to be able to retrieve by searching for the same key later.

NOTE: If you insert a node to a key that already exists in the tree this function will simply overwrite the old value. If the structures you are storing are allocated in a wmem pool this is not a problem as they will still be freed with the pool. If you are managing them manually however, you must either ensure the key is unique, or do a lookup before each insert.

◆ wmem_tree_insert32_array()

WS_DLL_PUBLIC void wmem_tree_insert32_array ( wmem_tree_t tree,
wmem_tree_key_t key,
void *  data 
)

Insert a node indexed by a sequence of uint32_t key values.

Takes as key an array of uint32_t vectors of type wmem_tree_key_t. It will iterate through each key to search further down the tree until it reaches an element where length==0, indicating the end of the array. You MUST terminate the key array by {0, NULL} or this will crash.

NOTE: length indicates the number of uint32_t values in the vector, not the number of bytes.

NOTE: all the "key" members of the "key" argument MUST be aligned on 32-bit boundaries; otherwise, this code will crash on platforms such as SPARC that require aligned pointers.

If you use ...32_array() calls you MUST make sure that every single node you add to a specific tree always has a key of exactly the same number of keylen words or it will crash. Or at least that every single item that sits behind the same top level node always has exactly the same number of words.

One way to guarantee this is the way that NFS does this for the nfs_name_snoop_known tree which holds filehandles for both v2 and v3. v2 filehandles are always 32 bytes (8 words) while v3 filehandles can have any length (though 32 bytes are most common). The NFS dissector handles this by providing a uint32_t containing the length as the very first item in this vector :

                 wmem_tree_key_t fhkey[3];

                 fhlen=nns->fh_length;
                 fhkey[0].length=1;
                 fhkey[0].key=&fhlen;
                 fhkey[1].length=fhlen/4;
                 fhkey[1].key=nns->fh;
                 fhkey[2].length=0;

◆ wmem_tree_insert_string()

WS_DLL_PUBLIC void wmem_tree_insert_string ( wmem_tree_t tree,
const char *  key,
void *  data,
uint32_t  flags 
)

Insert a new value under a string key. Like wmem_tree_insert32 but where the key is a null-terminated string instead of a uint32_t. You may pass WMEM_TREE_STRING_NOCASE to the flags argument in order to make it store the key in a case-insensitive way. (Note that "case-insensitive" refers only to the ASCII letters A-Z and a-z; it is locale-independent. Do not expect it to honor the rules of your language; for example, "I" will always be mapped to "i".

◆ wmem_tree_is_empty()

WS_DLL_PUBLIC bool wmem_tree_is_empty ( wmem_tree_t tree)

Returns true if the tree is empty (has no nodes).

◆ wmem_tree_lookup32()

WS_DLL_PUBLIC void * wmem_tree_lookup32 ( wmem_tree_t tree,
uint32_t  key 
)

Look up a node in the tree indexed by a uint32_t integer value. If no node is found the function will return NULL.

◆ wmem_tree_lookup32_array()

WS_DLL_PUBLIC void * wmem_tree_lookup32_array ( wmem_tree_t tree,
wmem_tree_key_t key 
)

Look up a node in the tree indexed by a sequence of uint32_t integer values. See wmem_tree_insert32_array for details on the key.

◆ wmem_tree_lookup32_array_le()

WS_DLL_PUBLIC void * wmem_tree_lookup32_array_le ( wmem_tree_t tree,
wmem_tree_key_t key 
)

Look up a node in the tree indexed by a multi-part tree value. The function will return the node that has the largest key that is equal to or smaller than the search key, or NULL if no such key was found.

NOTE: The key returned will be "less" in key order. The usefulness of the returned node must be verified prior to use.

See wmem_tree_insert32_array for details on the key.

◆ wmem_tree_lookup32_ge()

WS_DLL_PUBLIC void * wmem_tree_lookup32_ge ( wmem_tree_t tree,
uint32_t  key 
)

Look up a node in the tree indexed by a uint32_t integer value. Returns the node that has the smallest key that is greater than or equal to the search key, or NULL if no such key exists.

◆ wmem_tree_lookup32_ge_full()

WS_DLL_PUBLIC void * wmem_tree_lookup32_ge_full ( wmem_tree_t tree,
uint32_t  key,
uint32_t *  orig_key 
)

Look up a node in the tree indexed by a uint32_t integer value. Returns the node that has the smallest key that is greater than or equal to the search key, or NULL if no such key exists. Also returns the least upper bound key if it exists.

◆ wmem_tree_lookup32_le()

WS_DLL_PUBLIC void * wmem_tree_lookup32_le ( wmem_tree_t tree,
uint32_t  key 
)

Look up a node in the tree indexed by a uint32_t integer value. Returns the node that has the largest key that is less than or equal to the search key, or NULL if no such key exists.

◆ wmem_tree_lookup32_le_full()

WS_DLL_PUBLIC void * wmem_tree_lookup32_le_full ( wmem_tree_t tree,
uint32_t  key,
uint32_t *  orig_key 
)

Look up a node in the tree indexed by a uint32_t integer value. Returns the node that has the largest key that is less than or equal to the search key, or NULL if no such key exists. Also returns the greatest lower bound key if it exists.

◆ wmem_tree_lookup_string()

WS_DLL_PUBLIC void * wmem_tree_lookup_string ( wmem_tree_t tree,
const char *  key,
uint32_t  flags 
)

Lookup the value under a string key, like wmem_tree_lookup32 but where the keye is a null-terminated string instead of a uint32_t. See wmem_tree_insert_string for an explanation of flags.

◆ wmem_tree_new()

WS_DLL_PUBLIC wmem_tree_t * wmem_tree_new ( wmem_allocator_t allocator)

Creates a tree with the given allocator scope. When the scope is emptied, the tree is fully destroyed.

◆ wmem_tree_new_autoreset()

WS_DLL_PUBLIC wmem_tree_t * wmem_tree_new_autoreset ( wmem_allocator_t metadata_scope,
wmem_allocator_t data_scope 
)

Creates a tree with two allocator scopes. The base structure lives in the metadata scope, and the tree data lives in the data scope. Every time free_all occurs in the data scope the tree is transparently emptied without affecting the location of the base / metadata structure.

WARNING: None of the tree (even the part in the metadata scope) can be used after the data scope has been destroyed.

The primary use for this function is to create trees that reset for each new capture file that is loaded. This can be done by specifying wmem_epan_scope() as the metadata scope and wmem_file_scope() as the data scope.

◆ wmem_tree_remove32()

WS_DLL_PUBLIC void * wmem_tree_remove32 ( wmem_tree_t tree,
uint32_t  key 
)

Remove a node in the tree indexed by a uint32_t integer value. This now is a real remove. This returns the value stored at that key. If the tree memory is managed manually (NULL allocator), it is the responsibility of the caller to free it.

◆ wmem_tree_remove_string()

WS_DLL_PUBLIC void * wmem_tree_remove_string ( wmem_tree_t tree,
const char *  key,
uint32_t  flags 
)

Remove the value under a string key. This is not really a remove, but the value is set to NULL so that wmem_tree_lookup_string not will find it. See wmem_tree_insert_string for an explanation of flags.